Munchkin is an award-winning card game, designed by board gaming legend Steve Jackson, that captures the essence of the dungeon crawling experience… with none of that stupid roleplaying stuff! You and your friends compete to kill monsters and grab magic items. And what magic items! Don the Horny Helmet and the Boots of Butt-Kicking. Wield the Staff of Napalm… or maybe the Chainsaw of Bloody Dismemberment. Start by slaughtering the Potted Plant and the Drooling Slime, and work your way up to the Plutonium Dragon…
Munchkin is a satirical card game based on the clichés and oddities of Dungeons and Dragons and other role-playing games. Each player starts at level 1 and the winner is the first player to reach level 10. Players can acquire familiar D&D style character classes during the game which determine to some extent the cards they can play.
There are two types of cards – treasure and encounters. Each turn the current players ‘kicks down the door’ – drawing an encounter card from the deck. Usually this will involve battling a monster. Monsters have their own levels and players must try and overcome it using the levels, weapons and powers they have acquired during the game or run away. Other players can chose to help the player or hinder by adding extra monsters to the encounter. Defeating a monster will usually result in drawing treasure cards and acquiring levels. Being defeated by a monster results in “bad stuff” which usually involves losing levels and treasure.
Guaranteed to liven up any party or casual tabletop gaming session, Munchkin is always a riot to play with friends (although you may make some enemies along the way!)
Enter the Dark Ages of Greece, ruled by mighty Gods wielding advanced technology. Control asymmetric heroes and choose your path to victory, either by strategic control or adventure style monster hunting and quests.
Tiny Epic Defenders is a riveting small-box cooperative game and it’s back with an all new edition featuring new art, new abilities, ITEMeeples and new rules making for more exciting gameplay than ever before!
The year is 1926, and it is the height of the Roaring Twenties. Flappers dance till dawn in smoke-filled speakeasies drinking alcohol supplied by rum runners and the mob. It’s a celebration to end all celebrations in the aftermath of the war to end all wars.
Along with ten new leaders divided between two new Houses — House Greyjoy and House Martell — The Wars to Come features everything you and your friends need to expand Game of Thrones: The Iron Throne to seven players. Can you rise above all six of your rivals to claim the Iron Throne? The Wars to Come ensures that you’ll not only find yourself confronted by more Houses, but by more of the chaos created by war and your opponent’s unpredictable talents.